1. Updated Textures

Both the Default Textures and Classic Textures will remain the same as they are on PS4 Edition 1.95. All textures, with the exception of stained glass, grindstone, and beds, use textures equivalent to 18w50a. Textures that are updated on Bedrock or Java Edition will be replaced by the old texture in Console Aspects.

2. New Music

New music will play in biomes that never existed on Console Edition. Biomes which are on Console Edition will only play classic music. New songs that only play in old biomes will be relocated so players still hear the full soundtrack while playing, with the exception of underwater music. Music will play constantly in both old and new biomes.

3. New Block Sounds

New block sounds will be used for blocks that never existed on Console Edition. Blocks that did exist on Console Edition will always use the sounds from update 1.95 of PS4 Edition. New block sounds will have their pitches and volumes adjusted so they don't vary, as Console Edition block sounds played the same way every time.

4. New Armor Sounds

New armor sounds will be replaced by the generic equip sound, which is used for all armor types on Console Edition.

5. Random Block Rotation

Console Edition never had block rotation, so rotation will be disabled on new blocks as well.

6. Particle Rotation

All particles on Console Edition were billboarded (faced the screen), so new particles will too.

7. Item Renames

All items will use their names from PS4 Edition 1.95, unless the name is reused for a new block.

8. Spawn Egg Names

All spawn eggs will be named "Spawn [Entity]" to follow the pattern set by Console Edition.

9. Infested Block Names

All infested blocks will be named "Silverfish [Block]" to follow the pattern set by Console Edition.

10. Wood Slab and Stairs Names

All wooden slabs and stairs will be named "[Type] Wood Slab" or "[Type] Wood Stairs" to follow the pattern set by Console Edition.

11. New Item Poses

All new items without unique poses will be posed like similar items that existed on Console Edition (i.e. new tools will be posed like diamond tools).

12. New Entities

All new entities in certain "families" will match the other changes applied to their family. Zombie-like enemies will always punch downward and skeletons will always hold their arms at their sides. Console Edition item poses will be applied to all humanoid entities.

13. New Item Icons

Blocks and items that never existed on Console Edition will receive item icons if they do not have proper lighting. Otherwise, Bedrock Edition's default item icons will be used.

14. New Animations

Animations newer than Console Edition will be allowed to play if the situation did not exist on Console Edition (i.e. tooting a goat horn is not possible on Console Edition, so the animation will play.)

15. Entity Damage Overlay

Future entities will also have more transparent hurt overlays to match Console Edition.

16. Block Particles

Future particles related to block breaking or walking will be darkened like Console Edition.

17. Underwater Fogs

Underwater fog color and distance will stay as-is for biomes in PS4 Edition 1.95. New biomes will have whatever distances and colors are used by Bedrock Edition.

18. Carried Leaves

All carried leaves on Console Edition matched the color used in Java Edition, so new leaves will too.